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INI File  |  2003-07-31  |  5KB  |  221 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.997000
  5. fVideoEchoZoom=0.996629
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.270000
  24. fWaveParam=-0.380000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=x = .5 + (bass*.2)*sin(sample*2*(time*10));
  78. wave_0_per_point2=y = .5 + (bass*.2)*cos(sample*2*(time*10));
  79. wave_0_per_point3=r = sample;
  80. wave_0_per_point4=g = x;
  81. wave_0_per_point5=b = y;
  82. wave_0_per_point6=x = (x-0.5)*0.75 + 0.5;  // aspect ratio fix by geiss
  83. wavecode_1_enabled=0
  84. wavecode_1_samples=512
  85. wavecode_1_sep=0
  86. wavecode_1_bSpectrum=0
  87. wavecode_1_bUseDots=0
  88. wavecode_1_bDrawThick=0
  89. wavecode_1_bAdditive=0
  90. wavecode_1_scaling=1.000000
  91. wavecode_1_smoothing=0.500000
  92. wavecode_1_r=1.000000
  93. wavecode_1_g=1.000000
  94. wavecode_1_b=1.000000
  95. wavecode_1_a=1.000000
  96. wavecode_2_enabled=0
  97. wavecode_2_samples=512
  98. wavecode_2_sep=0
  99. wavecode_2_bSpectrum=0
  100. wavecode_2_bUseDots=0
  101. wavecode_2_bDrawThick=0
  102. wavecode_2_bAdditive=0
  103. wavecode_2_scaling=1.000000
  104. wavecode_2_smoothing=0.500000
  105. wavecode_2_r=1.000000
  106. wavecode_2_g=1.000000
  107. wavecode_2_b=1.000000
  108. wavecode_2_a=1.000000
  109. wavecode_3_enabled=0
  110. wavecode_3_samples=512
  111. wavecode_3_sep=0
  112. wavecode_3_bSpectrum=0
  113. wavecode_3_bUseDots=0
  114. wavecode_3_bDrawThick=0
  115. wavecode_3_bAdditive=0
  116. wavecode_3_scaling=1.000000
  117. wavecode_3_smoothing=0.500000
  118. wavecode_3_r=1.000000
  119. wavecode_3_g=1.000000
  120. wavecode_3_b=1.000000
  121. wavecode_3_a=1.000000
  122. shapecode_0_enabled=0
  123. shapecode_0_sides=3
  124. shapecode_0_additive=0
  125. shapecode_0_thickOutline=0
  126. shapecode_0_textured=0
  127. shapecode_0_x=0.500000
  128. shapecode_0_y=0.500000
  129. shapecode_0_rad=0.340000
  130. shapecode_0_ang=0.530000
  131. shapecode_0_tex_ang=0.000000
  132. shapecode_0_tex_zoom=1.000000
  133. shapecode_0_r=0.560000
  134. shapecode_0_g=0.360000
  135. shapecode_0_b=0.000000
  136. shapecode_0_a=1.000000
  137. shapecode_0_r2=0.900000
  138. shapecode_0_g2=1.000000
  139. shapecode_0_b2=0.000000
  140. shapecode_0_a2=0.000000
  141. shapecode_0_border_r=0.000000
  142. shapecode_0_border_g=0.000000
  143. shapecode_0_border_b=0.000000
  144. shapecode_0_border_a=0.000000
  145. shape_0_per_frame1=ang = ang + time;
  146. shapecode_1_enabled=0
  147. shapecode_1_sides=3
  148. shapecode_1_additive=0
  149. shapecode_1_thickOutline=0
  150. shapecode_1_textured=0
  151. shapecode_1_x=0.500000
  152. shapecode_1_y=0.500000
  153. shapecode_1_rad=0.410000
  154. shapecode_1_ang=0.000000
  155. shapecode_1_tex_ang=0.000000
  156. shapecode_1_tex_zoom=1.000000
  157. shapecode_1_r=0.000000
  158. shapecode_1_g=0.800000
  159. shapecode_1_b=0.700000
  160. shapecode_1_a=1.000000
  161. shapecode_1_r2=0.000000
  162. shapecode_1_g2=0.400000
  163. shapecode_1_b2=1.000000
  164. shapecode_1_a2=0.000000
  165. shapecode_1_border_r=1.000000
  166. shapecode_1_border_g=1.000000
  167. shapecode_1_border_b=1.000000
  168. shapecode_1_border_a=0.000000
  169. shape_1_per_frame1=ang = ang - time*.333;
  170. shapecode_2_enabled=0
  171. shapecode_2_sides=3
  172. shapecode_2_additive=0
  173. shapecode_2_thickOutline=0
  174. shapecode_2_textured=0
  175. shapecode_2_x=0.500000
  176. shapecode_2_y=0.500000
  177. shapecode_2_rad=0.210000
  178. shapecode_2_ang=0.000000
  179. shapecode_2_tex_ang=0.000000
  180. shapecode_2_tex_zoom=1.000000
  181. shapecode_2_r=0.840000
  182. shapecode_2_g=0.000000
  183. shapecode_2_b=0.000000
  184. shapecode_2_a=1.000000
  185. shapecode_2_r2=1.000000
  186. shapecode_2_g2=0.580000
  187. shapecode_2_b2=0.000000
  188. shapecode_2_a2=0.000000
  189. shapecode_2_border_r=1.000000
  190. shapecode_2_border_g=1.000000
  191. shapecode_2_border_b=1.000000
  192. shapecode_2_border_a=0.000000
  193. shape_2_per_frame1=ang = ang + time*4;
  194. shapecode_3_enabled=0
  195. shapecode_3_sides=4
  196. shapecode_3_additive=0
  197. shapecode_3_thickOutline=0
  198. shapecode_3_textured=0
  199. shapecode_3_x=0.500000
  200. shapecode_3_y=0.500000
  201. shapecode_3_rad=0.100000
  202. shapecode_3_ang=0.000000
  203. shapecode_3_tex_ang=0.000000
  204. shapecode_3_tex_zoom=1.000000
  205. shapecode_3_r=1.000000
  206. shapecode_3_g=0.000000
  207. shapecode_3_b=0.000000
  208. shapecode_3_a=1.000000
  209. shapecode_3_r2=0.000000
  210. shapecode_3_g2=1.000000
  211. shapecode_3_b2=0.000000
  212. shapecode_3_a2=0.000000
  213. shapecode_3_border_r=1.000000
  214. shapecode_3_border_g=1.000000
  215. shapecode_3_border_b=1.000000
  216. shapecode_3_border_a=0.100000
  217. per_frame_1=warp = 0;
  218. per_frame_2=decay = .92;
  219. per_pixel_1=zoom = zoom + .1;
  220. per_pixel_2=rot = rot + rad*.1;
  221.